[MODULE_04] ARCHIVE DATA

A Gameplay Ability System Course

System logs covering the integration of Unreal Engine's Gameplay Ability System (GAS) into a Top-Down RPG framework. Official course documentation can be found here.

*Note: This architecture was built solely for academic purposes alongside the course lecturer.

> LOG_DATE: INITIALIZATION
LEARNING OUTCOMES:
  • Gameplay Ability System of UE (An introduction)
  • Usage of AI in UE (An introduction)
  • Level Design
  • Game Design
> LOG_DATE: VISUAL_ARCHIVE
Extracted in-game footage capturing environmental details and mechanics.
GAS Gameplay Part III
GAS Gameplay Part IV
GAS Gameplay Part V
GAS Gameplay Part VI
> LOG_DATE: MECHANIC_TESTS
Recorded gameplay videos showcasing the final product and system capabilities.
> STATUS: COMPLETED
Module successfully finished. Secure download and repository links:

DOWNLOAD REPOSITORY:
> Download Project Source Files
> View GitHub Repository

CERTIFICATION:
> [VIEW_CERTIFICATE_FILE]